You will NOT need to worry about smoothing vectors for better performance or anything like that.įlash CS6 and above (Adobe Animate) have an inbuilt spritesheet generation tool. While Flash/Animate is a VECTOR based program, it's all going to be exported as PNGs / RASTER essentially. ![]() Don't know what a sprite sheet is? Basically it's different frames of your animation all packed into a single file. This one is going to assume you've at least been through the basic tutorial on the HaxeFlixel website, so that you can display a sprite, and make it play an animation.Īdobe Flash CS6 introduced a sprite sheet generator. I'm writing various little tips and tricks guides for HaxeFlixel (since there's currently a gamejam on Newgrounds going on).
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